Real-Time "Divisi" processing
Much more than just a collection of time-consuming separate sections.
Instead of getting a few sampled sections that you have to assemble manually in the sequencer, DVZ performs real time divisi while you’re playing, and our per-desk samples produce much finer sound power and orchestral balances than the half or third-section ensemble samples of some other libraries. We were the first company in the world to introduce a patented real-time divisi library and process.
Full DVZ Process Demonstration
Click the image above to see how DVZ works. As you can see, 70 DVZ Strings is 32 separate string libraries all running at the same time. The animation shows the notes allocated in red. The blue-tinted keyboards on the left side are actually displayed in real time on the DVZ GUI. The keyboards on the right side depict what's happening internally within DVZ, and what's being sent to the Kontakt Player NKIs, but these keyboards will not appear on the GUI and are shown here merely for illustrative purposes.
What is DVZ?
DVZ takes the notes from your keyboard and divides them among all the players in your library. Live orchestras use this method, called divisi. First, DVZ I assigns the notes you play to the various section stems. DVZ II receives the notes into each section stem and then assigns the notes to the players.
Why is DVZ needed?
DVZ overcomes the unrealistically thick doubling and tripling of the sound produced as you go from 1 to 2 to 3 simultaneous notes. Instead, DVZ keeps the number of players constant with any number of notes.

